The impact of a game-based educational program on enhancing coordination and balance in elementary school students

Authors

Keywords:

Balance, coordination, games, primary school, program, students

Abstract

Aim: The purpose of this study was to investigate the potential effects of a game-based educational program on enhancing compatibility and equilibrium among elementary school students. Method: The study involved 50 participants divided into two groups of 25 each, with one group designated as the experimental group and the other as the control group. The groups were carefully selected to ensure their similarity and equivalence. The educational program comprised 12 sessions, during which two assessments were conducted to measure motor compatibility and two additional assessments were carried out to assess balance. Results: Statistical analysis, including mean calculation, standard deviation determination, and t-testing, revealed that the game-based educational program had a positive impact on the participants' balance, adaptability, and related attributes. Conclusion: The findings suggest that activity-focused programs can contribute to the overall development and progress of individuals, as evidenced by the differences between the experimental and control groups. Therefore, integrating game-based programs into physical education and sports curricula may have a more significant influence than traditional approaches, as demonstrated by the improvements in balance and coordination observed in this study.

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Published

11.04.2026

How to Cite

Housseyn, A. A., Kaddourbey, B., & Zerf, M. (2026). The impact of a game-based educational program on enhancing coordination and balance in elementary school students. Journal of Innovation and Technology in Human Kinetics, 4(1), 1–6. Retrieved from https://journalshk.com/ojs/index.php/jithk/article/view/19

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Original Research